Greetings,
I’ve decided to start a development blog for my vintage computing project. I will still continue to write the occasional article for my original site (http://www.adamantyr.com/crpg), but also offer “daily” updates on what’s going on, so you don’t think I’m doing nothing at all.
I may diverge into other topics once in awhile, but I figure you’re not reading this to know what’s going on in my personal life, so I’ll keep the interludes to a minimum.
Right now, I’m well on the way to version 0.3 of the demo, with fully operating statistic screens. I had some initial trouble setting up the control system, but it’s working now. I’m designing each screen one at a time and checking the results before doing the next one, hence the long delays. It’s also been a busy two weeks; I had my birthday as well as my mom and brother’s this month, and I’m getting a new computer this week, so I’ll call it a good deal if I get to version 0.3 by the end of the month.
I had one nasty surprise for me last night… corrupted Excel spreadsheets, two of my most pivotal ones. I’m not sure how it happened; the files were stored on a flash USB drive, so possibly something got damanged in transit.
Regardless, I found Excel 2002 to be pretty useless at recovery. It recovered nothing but raw data and broken formulas, and chopped out all the formatting. I used Office 2007 at work and found to my pleasant surprise that it recovered 90-95% of the data, formulas and formatting, and it should be a simple matter to restore the missing bits.
Maybe using a CSV system, though, is in order… my spreadsheets allow me to save a lot of time with my design changes, and losing them is a serious stumbling block.