Author Archives: adamantyr

Release!

Well I didn’t quite make Christmas… But I did get it done in 2020! Realms of Antiquity: The Shattered Crown is now released! Digital edition is available immediately, collector’s editions are in pre-order and will ship late January/early February. I’ve … Continue reading

Posted in CRPG, TI-99/4a | 15 Comments

All I Want for Christmas

Wow… It’s amazing to be here. On the cusp of release! My plan is to do so next month, in time for the holidays. 😀 I’m currently working on the “release candidate” code, which is me playing a game all … Continue reading

Posted in CRPG, Design, Personal, Screenshots, TI-99/4a | 6 Comments

Inch by Inch

Well we are officially into the last third of the year, four months left in 2020 to keep my New Year’s resolution to release the game in 2020… This post coincides with the release of beta 33. (If you’re asking … Continue reading

Posted in Beta, CRPG, Design, Screenshots, TI-99/4a, Video | 3 Comments

Summer of Testing

And here we are in July, in what is proving to be the most “interesting” year of the new century so far. And I don’t mean that in a complimentary fashion. 😛 My 45th birthday is coming up this week, … Continue reading

Posted in Beta, CRPG, Personal, Screenshots, TI-99/4a | 2 Comments

15 Years of Development

In May of 2005, I graduated from college with my Bachelor’s in Computer Science. At the time, I had started preliminary work on my CRPG, having decided that working on something original and new was better than trying to port … Continue reading

Posted in Beta, CRPG, Personal, RPG, Screenshots, TI-99/4a | 4 Comments

Beta Blitz

Crazy times… I’m hunkered down in my home working remotely as we wait out the worst of the coronavirus. Even though our original plans to attend Emerald City Comic Con in Seattle were cancelled, we did end up doing a … Continue reading

Posted in Beta, CRPG, Personal, TI-99/4a | 3 Comments

Goodbye 2019!

Another year gone, another year the CRPG is not done… Bah! However, it’s NEARLY done. 🙂 Beta testing has been ongoing for over a month, and it’s been going well. A lot of bugs and changes introduced to make the … Continue reading

Posted in Blog, CRPG, Design, Personal, TI-99/4a | 2 Comments

And Go!

Beta testing has started! I spent several hours today cleaning up boss special attacks and at the moment, the engine should be complete other than bug fixes. Launches are never clean… I found several mob misalignments with graphics that I … Continue reading

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Beta Max

November 1st, I’m running out of time to not have to update the copyright on the title screen… But things are going smoothly, and beta testing should begin very soon! Right now I’m fixing game engine bugs to get it … Continue reading

Posted in CRPG, Design, Screenshots, TI-99/4a | 11 Comments

Chaotic Cartography

Been a crazy month… My cat had to be rushed to the ER again, this time with an actual urinary blockage. They cleared it with a urethra tube, but now he MUST be on prescription urinary foods from now on. … Continue reading

Posted in CRPG, Design, Personal, Screenshots, TI-99/4a | 5 Comments