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Author Archives: adamantyr
Release!
Well I didn’t quite make Christmas… But I did get it done in 2020! Realms of Antiquity: The Shattered Crown is now released! Digital edition is available immediately, collector’s editions are in pre-order and will ship late January/early February. I’ve … Continue reading
Posted in CRPG, TI-99/4a
15 Comments
All I Want for Christmas
Wow… It’s amazing to be here. On the cusp of release! My plan is to do so next month, in time for the holidays. 😀 I’m currently working on the “release candidate” code, which is me playing a game all … Continue reading
Posted in CRPG, Design, Personal, Screenshots, TI-99/4a
6 Comments
Inch by Inch
Well we are officially into the last third of the year, four months left in 2020 to keep my New Year’s resolution to release the game in 2020… This post coincides with the release of beta 33. (If you’re asking … Continue reading
Posted in Beta, CRPG, Design, Screenshots, TI-99/4a, Video
3 Comments
Summer of Testing
And here we are in July, in what is proving to be the most “interesting” year of the new century so far. And I don’t mean that in a complimentary fashion. 😛 My 45th birthday is coming up this week, … Continue reading
Posted in Beta, CRPG, Personal, Screenshots, TI-99/4a
2 Comments
15 Years of Development
In May of 2005, I graduated from college with my Bachelor’s in Computer Science. At the time, I had started preliminary work on my CRPG, having decided that working on something original and new was better than trying to port … Continue reading
Posted in Beta, CRPG, Personal, RPG, Screenshots, TI-99/4a
4 Comments
Beta Blitz
Crazy times… I’m hunkered down in my home working remotely as we wait out the worst of the coronavirus. Even though our original plans to attend Emerald City Comic Con in Seattle were cancelled, we did end up doing a … Continue reading
Posted in Beta, CRPG, Personal, TI-99/4a
3 Comments
Goodbye 2019!
Another year gone, another year the CRPG is not done… Bah! However, it’s NEARLY done. 🙂 Beta testing has been ongoing for over a month, and it’s been going well. A lot of bugs and changes introduced to make the … Continue reading
And Go!
Beta testing has started! I spent several hours today cleaning up boss special attacks and at the moment, the engine should be complete other than bug fixes. Launches are never clean… I found several mob misalignments with graphics that I … Continue reading
Posted in Beta, CRPG, TI-99/4a
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Beta Max
November 1st, I’m running out of time to not have to update the copyright on the title screen… But things are going smoothly, and beta testing should begin very soon! Right now I’m fixing game engine bugs to get it … Continue reading
Posted in CRPG, Design, Screenshots, TI-99/4a
11 Comments
Chaotic Cartography
Been a crazy month… My cat had to be rushed to the ER again, this time with an actual urinary blockage. They cleared it with a urethra tube, but now he MUST be on prescription urinary foods from now on. … Continue reading
Posted in CRPG, Design, Personal, Screenshots, TI-99/4a
5 Comments