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Author Archives: adamantyr
Manual Intervention
Slow progress on the CRPG… I had a fun but exhausting weekend at Rose City Comic Con in Portland, one of my cats got sick and I had to rush him to the ER on a Sunday (fortunately he’s okay!), … Continue reading
Posted in CRPG, Personal, Screenshots, TI-99/4a
7 Comments
Classic Addict
A quick update on the CRPG… Work on the final dungeons continues, inch by inch. I got maps drawn up and I now need to populate them with monsters, treasure, transactions, and so forth. It’s slow going because I’m trying … Continue reading
Posted in CRPG, Design, Gaming, Personal, Screenshots, TI-99/4a
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Heating Up
Finally finished up the underwater city dungeon. Two more big dungeons to go! I’m not going quite as fast as I wanted to, for a couple reasons. One, summer is now in full force and the house gets warm enough … Continue reading
Posted in CRPG, Design, Gaming, TI-99/4a
2 Comments
Happy Birthday to Me
So yesterday was my birthday… I’m now level 44. Still saving up for my epic mount though. 😉 Other than aches and pains (my knee still is bugging me) and having to diet to lose some weight (which at least … Continue reading
Posted in CRPG, Gaming, Personal, TI-99/4a
4 Comments
Underwater Dreams
I’ve been making excellent progress with the final world disk. One thing that helps with this is that a LOT of the map content is dungeons, which go a little faster to create than towns, where you have to write … Continue reading
Posted in CRPG, Design, TI-99/4a
7 Comments
Third Base
The third world disk is done at last! After over three months, ugh… Yeah, that took longer than I thought. I did a lot of new tile graphics which slowed things down. I also completed all monster graphics as I … Continue reading
Posted in CRPG, Design, TI-99/4a
5 Comments
Rogues Gallery
Sorry for the long time between posts… I’ve been working hard at the 3rd disk’s contents. The Progress tab will tell you where I’m at! In the meanwhile, I decided to write up a “monster graphics extractor” tool so I … Continue reading
Posted in CRPG, Graphics, Screenshots, TI-99/4a
4 Comments
Green Times
Interesting times right now… First we had St. Patrick’s Day. And Emerald City Comic Con, which naturally uses the color green rather heavily with the brand. And things are definitely greening up, Seattle hit a temperature high for the month … Continue reading
Posted in CRPG, Design, Personal, Screenshots, TI-99/4a
2 Comments
Sand Slogging
Been awhile since I’ve posted, so here’s where we are… Work has slowed down as I’ve entered the second half of the game’s content. It was bound to happen, unfortunately. Part of this is due to the necessity of creating … Continue reading
Posted in Assembly, CRPG, Design, TI-99/4a
3 Comments
Two Nearly Down, Two to Go
I’m now in the process of wrapping up the second world disk… There’s a few transactions to write up, I need to finish populating the map headers with character and monster data, and I need to add the tile set … Continue reading
Posted in CRPG, Design, Screenshots, TI-99/4a
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