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Author Archives: adamantyr
Bits and Battlemaps
Continuing my work on the combat module, and finishing up the start module! Some updates… While studying a hex dump of Castle of Tharrogad for the Color Computer 3, I noticed an interesting data pattern… All the text strings had … Continue reading
Posted in Coding, CRPG, Design, TI-99/4a
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A Preview
A new video… the title screen with music! Work on the combat module is proceeding slowly… I have to solve the battlemap generation problem, which is a totally new design. I also did some clean-up work with my external tools. … Continue reading
Mischief Managed
The manager module is code complete! And with about a kilobyte to spare… I suppose I shouldn’t be too surprised it managed to take up nearly 12k… building interfaces and controls is by far the most expensive operation in any … Continue reading
Posted in Coding, CRPG, TI-99/4a
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Manager Mayhem
A short update, work is continuing but more slowly due to real life… For starters, I attended a convention in Portland last week, which was a lot of fun! Unfortunately, I managed to pick up an ear infection in the … Continue reading
Posted in Blog, CRPG, Personal, TI-99/4a
3 Comments
Happy New Year
Happy 2018 everyone! I didn’t get quite as much done as I’d hoped, but I did make some significant progress on the CRPG. I finally finished the title screen! I may still go back and tweak it a bit later, … Continue reading
Posted in Coding, CRPG, Screenshots, TI-99/4a
9 Comments
Holiday Resolutions
Happy Holidays everyone! Working hard on the CRPG… I intend to have the game at least in a running state (not bug-free necessarily) by the end of this year. Hopefully that means I can start taking screen shots and posting … Continue reading
Posted in Blog, CRPG, Personal, TI-99/4a
4 Comments
Hardware Hassles
Been a busy holiday weekend… My company, while in software, is also in retail so they wanted coverage during the entire five-day holiday shopping period to make sure nothing went wrong. I ended up doing a couple of very early … Continue reading
Posted in Coding, CRPG, Design, TI-99/4a
2 Comments
Picture Perfect
The work continues… I absolutely intend for this game to be finished and complete in 2018. It’s amazing how many different pieces and parts need to be completed though to make that happen. Right now, I’m working on something I’ve … Continue reading
Posted in CRPG, Design, Graphics, Screenshots, TI-99/4a
8 Comments
Legends of Yesterday
Quick post about this, the CRPG Addict has played, won, and reviewed Legends on the TI! http://crpgaddict.blogspot.com/2017/10/game-268-legends-1987.html http://crpgaddict.blogspot.com/2017/11/legends-won-with-summary-and-rating.html His final rating is to my judgment very fair… I’m glad he found it was fun enough to finish! I’m also really … Continue reading
Data Dump
Been quiet for a couple weeks… I’ve been heads-down on writing up all the transactions for the first disk. Here is a breakdown on the first disk’s contents: Dialogue is in game text, stored in four sizes. (16, 32, 64, … Continue reading
Posted in CRPG, Design, TI-99/4a
5 Comments